Thingamaspy

Think fast, bluff hard

Think fast, bluff hard! Everyone secretly learns the location except the spies, who have to blend in without knowing where they are.

Ask sharp questions, watch for slip-ups, and vote out the spies before they work out the place. Add your own list of places to make it personal.

  • Players4 to 15, with 1 to 3 spies
  • DeviceOne phone, passed around
  • PriceFree

How to play

  1. Choose the number of players and spies. Use the standard places, paste your own list, or both.
  2. Pass the phone around. Each player privately sees the place, or learns they're a spy, then taps Done to hide it.
  3. Take turns asking each other questions about the place. Citizens want to prove they know it without giving it away; spies want to blend in.
  4. When you're ready, vote on who to eliminate. A tie means back to the drawing board.
  5. Citizens win when every spy has been eliminated.

Questions

Can we use our own places?

Yes. Paste a comma-separated list of places, or combine yours with the standard set.

How many spies can there be?

Between 1 and 3, depending on your group size.

Ready? Grab your friends.

Play Thingamaspy